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My name is Yana and I am  a 3d modeller and a texture artist​. 
CG is my field, the reality where I can be free. Ten years are my experience of working in it and mostly in 3d animation. 

 

3ds max, Maya, ZBrush, Substance Painter, Photoshop - soft me use for creating characters and environments and other things I need.  

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Thankfull and enjoyed of working on projects for Digitrick studio, Silverglint studio, Mustafa Alqaragholy, Live animations studio, Kapi animation studio, UM Group animation studio and Mystetstvo studio.
Love projects what demand all of the artist's passion and soul. Such ones inspire me for getting higher levels, improving myself, producing new ideas and make me more confident in direction I've chosen once.  

 

© 2021 by Yana Savchuk. Proudly created with Wix.com

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